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   <div id="projectname">Collision Checker
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<li class="navelem"><a class="el" href="namespacecollision.html">collision</a></li><li class="navelem"><a class="el" href="classcollision_1_1_collision_checker.html">CollisionChecker</a></li>  </ul>
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<div class="title">collision::CollisionChecker Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a>, including all inherited members.</p>
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  <tr class="even"><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#acded699038b6f0872998532fbee498f5">addCollisionObject</a>(CollisionObjectConstPtr co)</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#afbd1ef6a0ced0038e7145f83a0aef93c">collide</a>(CollisionObjectConstPtr co, int *collision_time=0) const</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#a9a7943bd0dcc05a261f7d90a3fc4ead4">collide</a>(CollisionObjectConstPtr co, CollisionObjectConstPtr &amp;obstacle, bool ungroup_shape_groups=false, bool ungroup_TV_obstacles=false) const</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#acaea564dc6218f856fc7dcd28ca57fb8">collide</a>(CollisionObjectConstPtr co, std::vector&lt; CollisionObjectConstPtr &gt; &amp;obstacles, bool ungroup_shape_groups=false, bool ungroup_TV_obstacles=false) const</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#a767cd3dd7c7e58eba68b023ebbe9925a">collision_objects_</a></td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#aadf36b4bbca1a64a2b497f41f2f53e8b">CollisionChecker</a>()</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#a4e0712276f0d648a1b6993498eb568fe">collisionTime</a>(CollisionObjectConstPtr co) const</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#a605c5763ed2a920435e50187bf26d7d7">fcl_cc_</a></td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"><span class="mlabel">protected</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#a5706822775c534f6aa4318dbbdda97bd">getObstacles</a>(void) const</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#af7c8460a5c01d2c2a5afae4f583231f0">numberOfObstacles</a>(void) const</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#a633266d69fdaadc964559016d049b795">print</a>(std::ostringstream &amp;stream) const</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#ab143c35c5989325e2f2fb7fba632c471">rayTrace</a>(const Eigen::Vector2d &amp;point1, const Eigen::Vector2d &amp;point2, std::vector&lt; LineSegment &gt; &amp;intersect, bool remove_overlaps=true)</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#a99e1067067af2ebc3454da0c64f8b9cd">timeSlice</a>(int time_idx) const</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#a19831589411e9533c819e3368c6126bf">toString</a>(std::ostringstream &amp;stream) const</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#a275d33c4855e33cd1692d1b50fb74810">windowQuery</a>(const RectangleAABB &amp;aabb) const</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"></td></tr>
  <tr><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html#a970f71867c6598da2ff29f645cc5dc33">windowQueryPrimitive</a>(const RectangleAABB &amp;aabb) const</td><td class="entry"><a class="el" href="classcollision_1_1_collision_checker.html">collision::CollisionChecker</a></td><td class="entry"></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classcollision_1_1_i_collision_checker.html#af981d4e155f018ce42edc30beed72a8b">~ICollisionChecker</a>()</td><td class="entry"><a class="el" href="classcollision_1_1_i_collision_checker.html">collision::ICollisionChecker</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
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